今天就跟大家聊聊有關(guān)dkron的fsm是怎樣的,可能很多人都不太了解,為了讓大家更加了解,小編給大家總結(jié)了以下內(nèi)容,希望大家根據(jù)這篇文章可以有所收獲。

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// MessageType is the type to encode FSM commands. type MessageType uint8 const ( // SetJobType is the command used to store a job in the store. SetJobType MessageType = iota // DeleteJobType is the command used to delete a Job from the store. DeleteJobType // SetExecutionType is the command used to store an Execution to the store. SetExecutionType // DeleteExecutionsType is the command used to delete executions from the store. DeleteExecutionsType // ExecutionDoneType is the command to perform the logic needed once an exeuction // is done. ExecutionDoneType )
MessageType可以分為SetJobType、DeleteJobType、SetExecutionType、DeleteExecutionsType、ExecutionDoneType
type dkronFSM struct {
store Storage
// proAppliers holds the set of pro only LogAppliers
proAppliers LogAppliers
}
// NewFSM is used to construct a new FSM with a blank state
func newFSM(store Storage, logAppliers LogAppliers) *dkronFSM {
return &dkronFSM{
store: store,
proAppliers: logAppliers,
}
}
// Apply applies a Raft log entry to the key-value store.
func (d *dkronFSM) Apply(l *raft.Log) interface{} {
buf := l.Data
msgType := MessageType(buf[0])
log.WithField("command", msgType).Debug("fsm: received command")
switch msgType {
case SetJobType:
return d.applySetJob(buf[1:])
case DeleteJobType:
return d.applyDeleteJob(buf[1:])
case ExecutionDoneType:
return d.applyExecutionDone(buf[1:])
case SetExecutionType:
return d.applySetExecution(buf[1:])
}
// Check enterprise only message types.
if applier, ok := d.proAppliers[msgType]; ok {
return applier(buf[1:], l.Index)
}
return nil
}
func (d *dkronFSM) applySetJob(buf []byte) interface{} {
var pj dkronpb.Job
if err := proto.Unmarshal(buf, &pj); err != nil {
return err
}
job := NewJobFromProto(&pj)
if err := d.store.SetJob(job, false); err != nil {
return err
}
return nil
}
func (d *dkronFSM) applyDeleteJob(buf []byte) interface{} {
var djr dkronpb.DeleteJobRequest
if err := proto.Unmarshal(buf, &djr); err != nil {
return err
}
job, err := d.store.DeleteJob(djr.GetJobName())
if err != nil {
return err
}
return job
}
func (d *dkronFSM) applyExecutionDone(buf []byte) interface{} {
var execDoneReq dkronpb.ExecutionDoneRequest
if err := proto.Unmarshal(buf, &execDoneReq); err != nil {
return err
}
execution := NewExecutionFromProto(execDoneReq.Execution)
log.WithField("execution", execution.Key()).
WithField("output", string(execution.Output)).
Debug("fsm: Setting execution")
_, err := d.store.SetExecutionDone(execution)
return err
}
func (d *dkronFSM) applySetExecution(buf []byte) interface{} {
var pbex dkronpb.Execution
if err := proto.Unmarshal(buf, &pbex); err != nil {
return err
}
execution := NewExecutionFromProto(&pbex)
key, err := d.store.SetExecution(execution)
if err != nil {
return err
}
return key
}
// Snapshot returns a snapshot of the key-value store. We wrap
// the things we need in dkronSnapshot and then send that over to Persist.
// Persist encodes the needed data from dkronSnapshot and transport it to
// Restore where the necessary data is replicated into the finite state machine.
// This allows the consensus algorithm to truncate the replicated log.
func (d *dkronFSM) Snapshot() (raft.FSMSnapshot, error) {
return &dkronSnapshot{store: d.store}, nil
}
// Restore stores the key-value store to a previous state.
func (d *dkronFSM) Restore(r io.ReadCloser) error {
defer r.Close()
return d.store.Restore(r)
}
// LogApplier is the definition of a function that can apply a Raft log
type LogApplier func(buf []byte, index uint64) interface{}dkronFSM定義了store、proAppliers屬性;Apply方法將raft的log保存到KV存儲(chǔ)中,具體分不同msgType做不同處理;最后根據(jù)msgType查找LogAppliers
dkron的FSM根據(jù)不同msgType做不同處理,具體有applySetJob、applyDeleteJob、applyExecutionDone、applySetExecution方法。
看完上述內(nèi)容,你們對(duì)dkron的fsm是怎樣的有進(jìn)一步的了解嗎?如果還想了解更多知識(shí)或者相關(guān)內(nèi)容,請(qǐng)關(guān)注創(chuàng)新互聯(lián)行業(yè)資訊頻道,感謝大家的支持。
分享名稱(chēng):dkron的fsm是怎樣的
轉(zhuǎn)載源于:http://www.chinadenli.net/article48/gcedhp.html
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